Learn how Butterfly Entry Points and Lemonade Exit Points work in Gardenscapes and why these faint board markers matter before your first move.
In some Gardenscapes levels, there are small, faint markings near the bottom of the board that are easy to miss. They are not decorative details. They mark specific locations where an objective can either enter or leave the board.
In practice, there are two different cases players should know about: Butterfly Entry Points and the Exit Points used for Lemonades.
A Relatively Recent Addition to Gardenscapes
Butterfly Entry Points and Exit Points were not always shown the way they are today. They are a relatively recent addition to Gardenscapes, introduced to make certain objectives easier to understand and give players more information before the first move.
In older levels, players often had no clear indication of where the next Butterfly would appear or which column a Lemonade needed to travel through to complete the objective. They had to figure it out through trial and error, failed attempts, or experience from previous levels.
The addition of these faint symbols around the bottom of the board made the mechanic much easier to understand. Although the markings are still subtle and require a close look to spot, they now give players useful information before they even make their first move.
Butterfly Entry Points
When a level includes Butterflies, a very faint butterfly symbol may appear near the bottom of certain columns. This marks a location where new Butterflies can enter the board.
Players commonly refer to these locations as butterfly entry points, butterfly spots, or simply the places where Butterflies appear.
This marking matters because not every Butterfly is on the board when the level begins. Additional Butterflies can enter the board during play through these specific locations.
However, Butterfly Entry Points require a careful eye because they are not always obvious at first glance. The butterfly symbol is faint and can easily blend into the colors and other elements on the board. That is why it is worth checking the bottom of the board carefully before making your first few moves.
Exit Points and the White Arrows
Lemonades work differently. In levels where you need to move them toward an exit, small, faint white triangular arrows appear on the board.
Playrix uses the term exit points for these locations and states that they are marked with white arrows.
The white arrows show the locations where a Lemonade can leave the board and count toward the objective. The position of each exit is part of the way the board is designed, so simply moving a Lemonade to the bottom row is not always enough. It has to be guided into a column or position with the appropriate exit point, which in many levels can even be located somewhere in the middle of the board.
The same visibility issue applies here. The white arrows are very faint and often do not immediately catch your eye. If you do not study the board carefully, you may start moving a Lemonade down the wrong column and waste moves before realizing where the actual exit is.
Entry Points and Exit Points Are Not the Same
The two markings serve opposite purposes.
- Butterfly Entry Point: the faint butterfly symbol shows where new Butterflies can enter the board.
- Exit Point: the faint white triangular arrow shows where a Lemonade can leave the board.
Simply put, the faint butterfly means entry, while the white arrow means exit.
Why You Should Check Them Before Your First Move
These small markings reveal important information about how the level is designed. A player who notices them before starting already knows which columns or areas of the board matter most for that particular objective.
The key is not to assume you will notice them automatically. Both types of markings are intentionally subtle, and these details can influence the decisions you make before every move. Take a careful look around the bottom of the board before you start. A few seconds of observation can show you where new Butterflies will enter or where you ultimately need to guide the Lemonades.
Could We See More Entry Points and Exit Points in the Future?
So far, Butterfly Entry Points and Lemonade Exit Points are two clear examples of this type of mechanic. However, there is nothing preventing Playrix from using the same idea with future elements.
Having designated entry and exit locations gives level designers more freedom to create objectives that are not present on the board from the beginning, or that need to be guided to specific locations before they can be completed.
There has been no official announcement that additional types of Entry Points or Exit Points are coming. Still, judging by the way Gardenscapes level design continues to evolve, it would not be surprising to see future elements use the same basic idea.
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Have you noticed something that isn’t mentioned here? Level differences, changes, or team-related issues? Leave a comment.